At Escape Capers, I've had to create a wide variety of game elements. I can't delve too deeply into how each one is used as that might spoil the game play, but I hope it gives an idea of the wide variety of items I have created over my tenure here.
![](https://pro2-bar-s3-cdn-cf2.myportfolio.com/9cc25cc30961d744f5778cdc53c30a8f/daa65dab-b506-419d-9259-bc9451c09183_rw_1920.png?h=b7fa9dbb4f27ae1fe8557147707feac9)
![](https://pro2-bar-s3-cdn-cf3.myportfolio.com/9cc25cc30961d744f5778cdc53c30a8f/44f13007-7604-4d71-9c86-0b173086ec7b_rw_1920.png?h=7099e00735fc649e9ad306e80d76e05f)
![](https://pro2-bar-s3-cdn-cf6.myportfolio.com/9cc25cc30961d744f5778cdc53c30a8f/7f4a6192-a792-4518-a7fa-f1c23c398f4b_rw_1920.png?h=7b55ce07a7dc420da0a9d600832a44ac)
graphics + storytelling + UX